Assassin's Quest

In this conclusion to the Farseer saga, Fitz Chivalry’s quest for revenge on the usurping Regal requires him to journey to the Elderlings and afterwards to realize the emergence of his own magical gifts, at which point the quest comes to an end after a mere 688 pages. Like much high fantasy these days, the book could have been pruned more than a trifle; on the other hand, along with the extra...
читать полностью

Ни одной рецензии нет, авторизуйтесь, и напишите свою!